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7 Reasons Why Call of Duty: World at War is the Best COD Game
Just today I saw that @paulisadroid, the animatronic stuffed mouse that is the Video Games community moderator wrote a card about why Call of Duty is terrible and no one should play it. I don't disagree with the points he made there, but it also made me think. I don't really enjoy the Call of Duty franchise all that much, but there was one of them that I did enjoy a bunch. That game was World at War, and it was a jump back into WWII after Modern Warfare... modernized the series. The Setting Yes, it was WWII yet again, but this time it was in the Pacific Theatre. It meant that instead of yet another game where you're shootin' Nazis for the sake of prtecting the world from Nazi evil, you're fighting on the other side, a side that video games often seem to forget happened. It's a different kind of fight here entirely. The Attack Dogs An airstrike is cool, yeah, but it doesn't strike the same fear as a pack of attack dogs does. Like, a plane you can't win against. Maybe you can kill dogs, right? No. You suck, you can't, you die. But you died with hope of living, which is, in my opinion, worse. The M1 Garand. I don't think you'll ever find a weapon so weirdly satisfying to wield in a video game than the M1 Garand. This plinky rifle will be your best friend, protector, and maybe lover for the time you'll spend in Pacific forests. The timing will always be perfect as you pick off the heads of the enemy o The Co-Op What Modern Warfare lacked and that World at War granted us was competitive online co-op play, for up to 4 players. Playing through Call of Duty campaigns are all more or less the same anyway, but adding your friends into it to make it more competitive, earning points over one another, gave it that extra spin. Viktor Reznov "Our grip tightens around the black heart of Berlin. The Führer demands all to shed their last drop of blood in it's defense. The old, the young, the weak. If they stand for Germany, they die for Germany. Building by building. Room by room. One rat at a time." The most badass Russian in existence, voiced by Gary Oldman. Could you ask for better? The Vehicles I know, I know, the vehicles sucked ass in this game. But for me, the fact that they tried something new, tried bringing tanks and things like that into the game, that should be reflected upon as a good thing. Call of Duty is too eager to have the 'new' features just be prettier guns or new killstreaks. World at War tried something better. Nazi Zombies. I don't think I need to explain this one.
'The Last Of Us' 2 Release Date, Latest News Update: Naughty Dog Sequel For Neil Druckmann Original Is A Parallel Story?
"The Last Of Us 2" from Naughty Dog and creator Neil Druckmann is anticipated to take "TLOU" fans into the heart of new compelling storytelling. As well as "The Last Of Us" could resume the tale of Ellie (Ashley Johnson) and Joel (Troy Baker), "TLOU" fans may see a parallel story. "The Last Of Us" boasts cinematic gameplay from Naughty Dog and Neil Druckmann. However, what allowed "The Last Of Us" to redefine standards in the gaming industry is how "TLOU" strengthened the role of a story in a game. Not only did "The Last Of Us" give "TLOU" players satisfaction as gamers. More than a few fans of the Naughty Dog game expressed appreciation for how "The Last Of Us" made an impact in their lives. Neil Druckmann shared with The Frame onSCPR how "The Last Of Us" fans have approached him with thanks. To these "The Last Of Us" fans, the Naughty Dog game became life-changing. Unsurprisingly, "TLOU" fans are looking to see what new stories Neil Druckmann will develop for the sequel. Will "The Last Of Us 2" be Ellie and Joel meeting new characters and overcoming more challenges? Will "The Last Of Us 2" tell new stories of new characters, who exist parallel to (and may not necessarily meet with) Ellie and Joel? A formulated sequel would be a massive letdown for those waiting for "The Last Of Us 2," to say the least. According to Neil Druckmann, the motivation for him on "The Last Of Us" is not any award attached to "TLOU" by institutions. Instead, Neil Druckmann spoke of gaining the most satisfaction from how "TLOU" impacts its fans. Parent Herald cites Troy Baker attesting that Neil Druckmann and Naughty Dog will not deliver "The Last Of Us 2" for award recognition. Instead, Neil Druckmann and Naughty Dog finding the best story to tell with "The Last Of Us 2" will be the sure sign that "TLOU 2" is happening. "The Last Of Us 2" release information may become clearer in 2017, by which time Naughty Dog would have released the "Uncharted 4: A Thief's End" DLC for single player mode. What type of story would you like to see in "The Last Of Us 2?" by paretherald.