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10 Reasons to Have a PS4 in 2016

It has been just under a month that I have been an official owner of a PS4. I waited for a long time to pick up this current-gen platform for a few reasons. The first was money. Because of course it was, I'm a shoddy millennial with no prospects.
The second was sheer lack of games. The pickings for PS4 at it's release were slim to none, and they didn't have many promising exclusives in the near future then.
It is vastly different now. Sony has an impressive array of exclusives, and some of the games that are cross-platform still just look better on the PS4.

Horizon: Zero Dawn

I feel like that's all I should have to say about Horizon: Zero Dawn, the newest PS4 exclusive from developer Guerrilla Games, the people responsible for the Killzone series. Taking a bit of a breather from their traditional shooters, H:ZD looks amazing as an action-rpg set in a far future where robotic dinosaurs dominate the world.
What's super cool to me here is that this game is post-post-apocalyptic. This isn't the battered wasteland of Fallout, this is a world that was destroyed and then reclaimed by nature, and the human characters here know only the world they inhabit. Our days are ancient history for them, and that is so exciting to me.

Uncharted 4

Chances are that if you've played any PS3 or PS4, you've at least touched on Uncharted. The runaway best-selling franchise is a staple of Sony's console, and Uncharted 4 is Naughty Dog's foray into the current gen.
Now with an older, more grizzled version of the wry hero Nathan Drake, the story looks like it will highlight the dynamics between Nathan and his long-lost brother Sam, who makes a dramatic reappearance in his brother's life.
With the new bells and whistles the PS4 provides, I'm excited to see what misadventure Drake will wind up in this time.

Final Fantasy 15

In a bunch of ways, Final Fantasy 15 was the game that never was. Announced first nearly a decade ago, FFXV was originally Final Fantasy VS XIII for the PS3. Plus, with everything that FFXIV wasn't, the whole series very nearly came to an abrupt and disappointing halt.
However! FFXV lives and is scheduled for a 2016 release. Probably the most ambitious Final Fantasy game ever, the game eschews the old style of FF games and makes a totally open world for the player to meander about. It also changes up the combat for a more action-heavy, real-time system similar to Kingdom Hearts.
Consider me excited for Final Fantasy again.
Honorable mention: The FF7 remake that everyone is dying for. I'd have put it on this list except it doesn't have a scheduled release date.

Abzu

The older I get, the more diverse my taste in gaming becomes. I still love run-and-gun action shooters and sword-slashing RPGs, but I also have a lot of room in my heart for games like Journey and Flower. Quiet games that show the artistry possible for video games.
Abzu is one of those games for me that screams artistry. It's all about underwater exploration, a concept that I think everyone can get behind. Who doesn't want to see what majesty hides beneath the waves? With this exclusive, you can find out.

Firewatch

I wrote about Firewatch this past summer as one of the games I was looking forward to the most in 2016. The art style, the walkie-talkie relationship dynamic, and the setting all coincide to make what I believe will be an experience any gamer should jump into.
That hasn't changed. The more information that come out, the deeper my intrigue for this game grows. It's slated for a February 9th release, making it one of the titles on this list you don't have to wait much longer to pick up.

Gravity Rush 2

Gravity Rush was a platformer originally release on the PS Vita that followed Kat, a young girl who wakes up with no memories and who makes the startling discovery that she can manipulate gravity. Armed with powerful kicks and a somewhat trippy power, Kat fights her way through a beautifully animated world.
If you're like me and didn't have a Vita to play the game on, don't fret! the original Gravity Rush is getting a remastered HD edition release on the PS4 as well!

No Man's Sky

Probably the most hyped game I've ever seen, No Man's Sky has been making headlines since it was announced at E3 2014. The game boasts a massive procedurally-generated map filled with over 18 quintillion different planets to explore.
It's entirely possible for players to only ever encounter unique planets that no other player has ever discovered. The vastness of the game is staggering, making it one of the most highly anticipated games of... ever.

Persona 5

The massively popular Persona series from Japanese developer Atlus (who are responsible for all the Shin Megami Tensei games as well as Catherine) is getting its newest addition to the series in the summer of '16.
The series is already notoriously bonkers: in one game, players have to shoot themselves in the head to summon their personas. The anime styling of the game and strong emphasis on narrative and goal completion make this a popular title for completionists and anime fans alike.

Shadow of the Beast

Shadow of the Beast is a little-known game from way back in the day that featured all the best of what 1989 had to offer in terms of video games. It was a side-scrolling violent adventure that was brain-destroyingly difficult.
And now it's getting a remake! Though there isn't a hard date to look to, reports do say the game is slated for a 2016 release. Huzzah!

The Last Guardian

Team ICO basically has my ever-faithful support in any endeavor they decide to embark on. Ever. With that being said, my faith in the developer of my beloved Shadow of the Colossus has waned with the years, especially with the disappointing saga of The Last Guardian.
Originally announced as a PS3 release in 2007, The Last Guardian has been tossed around development hell for nearly a decade. Now, it is (allegedly) finally coming out for PS4 in 2016.
I hope that stays true.
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I'm getting one in March for my Birthday. 😄😄😄😄
@iixel what day?
@FunnyChizBones My bday is in March also!
No mans sky and horizo: zero dawn is a must when I get the PS4
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Top 20 Fastest Double Centuries in Test Cricket.
Test cricket is considered to be a little slower game than ODI and T20 cricket format but for the last few decades, this format of cricket has seen significant changes, In the present environment of test cricket quite comfortably 300 to 350 runs can be scored in a single day's play. Many batsmen of the world have also scored double centuries by facing quite fewer balls in this format also, in this article, we will explain the top 20 fastest double centuries in Test cricket. Top 20 cricketers who are scored the fastest double century in Test cricket. 01. Nathan Astle 02. Ben Stokes 03. Virender Sehwag 04. Virender Sehwag 05. Brendom McCullum 06. Virender Sehwag 07. Herschelle Gibbs 08. Adam Gilchrist 09. Ross Taylor 10. Ian Botham 11. Chris Gayle 12. Virender Sehwag 13. Virender Sehwag 14. Aravinda de Silva 15. Jason Holder 16. M. S. Dhoni 17. Graham Thorpe 18. Gordon Greenidge 19. Mohammad Yousuf 20. Victor Trumper 20. Victor Trumper: Full name... Victor Thomas Trumper. Date of birth... 2 November 1877. Date of death... 28 June 1915. Born territory... Darlinghurst, New South Wales, Australia. Height... Na. Batting genre... Right-handed. Bowling genre... Right arm medium. Main Role in the team... As a Batsman. Victor Trumper has scored 214 runs by facing 247 balls in the first innings of the third test match which was played at Adelaide Oval, Australia, from 07 January to 13 January 2011, during the South Africa tour of Australia. In this Test match, he was played 242 minutes of batting on the crease with the help of 26 fours and zero sixes. The following are the details of his performance in this test match. 19. Mohammad Yousuf: Full name... Mohammad Yousef. Date of birth... 27 August 1974 . Born territory... Lahore, Punjab, Pakistan. Height... 1.78 m. Batting genre... Right-handed. Bowling genre... Right arm medium. Main Role in the team... As a batsman. Mohammad Yousuf has scored 204 runs by facing 243 balls in the first innings of the second test match which was played at MA Aziz Stadium, Chattogram, Bangladesh, from 16 January to 18 January 2002, during the Pakistan tour of Bangladesh. In this Test match, he was played 325 minutes of batting on the crease with the help of 34 fours and two sixes. The following are the details of his performance in this test match. 18. Gordon Greenidge: Full name... Cuthbert Gordon Greenidge. Date of birth... 01 May 1951. Born territory... Black Bess, St Peter, Barbados. Height... Na Batting genre... Right-handed. Bowling genre... Right-arm medium. Main Role in the team... As an opening batsman. Gordon Greenidge has scored 200 runs by facing 232 balls in the second innings of the second test match which was played at Lord's cricket ground, London, England, from 28 June to 03 July 1984, during the West Indies tour of England. In this Test match, he has scored a total of 214 runs from the facing of 242 balls by batting for 302 minutes on the crease with the help of 29 fours and two sixes. The following are the details of his performance in this test match. 17. Graham Thorpe: Full name... Graham Paul Thorpe. Date of birth... 01 August 1969. Born territory... Farnham, Surrey, England. Height... Batting genre... Left-handed. Bowling genre... Right arm medium. Main Role in the team... As a batsman Graham Paul Thorpe has scored 200 runs by facing 231 balls in the 2nd innings of the first test match which was played at AMI Stadium, Christchurch, New Zealand, from 13 March to 16 March 2002, during the England tour of New Zealand. 16. MS Dhoni: Full name... Mahendra Singh Dhoni. Date of birth... 07 July 1981. Born territory... Ranchi, jharkhand, India. Height... 1.75 m. Batting genre... Right-handed. Bowling genre... Na Main Role in the team...Wicket-keeper & batsman Mahendra Singh Dhoni has scored 200 runs by facing 231 balls in the first innings of the first test match which was played at MA Chidambaram Stadium, Chepauk, Chennai, India, from 22 February to 26 February 2013, during the Australia tour of India. In this Test match, he has scored a total of 224 runs from the facing of 265 balls by batting for 365 minutes on the crease with the help of 24 fours and six sixes. The following are the details of his performance in this test match. 15. Jason Holder: Full name... Jason Omar Holder. Date of birth... 05 November 1991. Born territory... Bridgetown, Barbados. Height...02.01 m. Batting genre... Right-handed. Bowling genre...Right-arm fast-medium. Main Role in the team...Bowler & all-rounder. Jason Omar Holder has scored 202 runs by facing 229 balls in the 2nd innings of the first test match which was played at Kensington Oval, Bridgetown, Barbados, from 23 January to 26 January 2019, during the England tour of the West Indies. In this Test match, he was played 384 minutes of batting on the crease with the help of 23 fours and eight sixes. The brief data of his batting performance on this Test match are the following. 14. Aravinda de Silva: Full name... Pinnaduwage Aravinda de Silva. Date of birth... 17 October 1965. Born territory... Colombo, Sri Lanka. Height... 1.65 m. Batting genre... Right-handed. Bowling genre... Right arm off-spin. Main Role in the team... As a batsman Aravinda de Silva has scored 200 runs by facing 229 balls in the first innings of the first test match which was played at P Sara Oval, Colombo, Sri Lanka, from 21 July to 23 July 2002, during the Bangladesh tour of Sri Lanka. In this Test match, he has scored a total of 206 runs from the facing of 234 balls by batting 318 minutes on the crease with the help of 28 fours and one sixes. The following are the details of his performance in this test match. 13. Virender Sehwag: Full name... Virender Sehwag. Date of birth... 20 October 1978. Born territory... Najafgarh, Delhi, India. Height... 1.73 m. Batting genre... Right-handed. Bowling genre... Right arm off break. Main Role in the team... As an opening batsman Virender Sehwag has scored 200 runs by facing 227 balls in the first innings of the second test match which was played at Galle International Stadium, Sri Lanka, from 31 July to 04 August 2008, during the India tour of Sri Lanka. In this Test match, he has scored a total of 201 runs from the facing of 231 balls by batting 348 minutes on the crease with the help of 22 fours and four sixes. The following are the details of his performance in this test match. Kindly click here to continue reading this article. https://www.theindia24.com/2021/04/fastest-double-centuries-in-test.html
Wettquoten – Arten und Berechnungen
Wenn Sie auf ein Sportspiel zwischen den Teams A und B wetten möchten, möchten Sie zunächst wissen, wie viel Sie gewinnen würden, wenn Sie das Ergebnis richtig vorhersagen würden. Tatsächlich zeigt Ihnen der Buchmacher als Erstes die Quoten, denn sie sind genau das – Zahlen, die Ihnen sagen, wie viel Sie gewinnen, wenn Sie die Wette gewinnen. Obwohl sie alle den gleichen Betrag haben, werden Sie bei verschiedenen Sportpokes keine einheitliche Zahl finden, da jeder eine bestimmte Methode zur Angabe der Quoten anwendet. Dieser Artikel beschreibt die verschiedenen Arten von Wettquotenspezifikationen und wie Sie die jeweils zu erwartenden Gewinne berechnen. Überprüfen Sie auch: EM 2021 Wetten Es gibt drei verschiedene Arten von Quotenspezifikationen: Dezimalquoten, auch als europäische Quoten bekannt, fraktionierte Quoten, auch als britische Quoten bekannt, und amerikanische Quoten . Vielleicht wegen ihrer korrekten Darstellung der Situation werden die Dezimalformen als die Standardspezifikationsmethode angesehen. Der Zweck der Quotenspezifikation, in welcher Form auch immer, besteht darin, den Geldbetrag, den ein Wetter setzt, mit dem Betrag in Beziehung zu setzen, den er/sie gewinnt. Dazu muss man mit drei Terminologien vertraut sein: Einsätze, Gewinne und Auszahlungen. Einsätze sind der eingesetzte Geldbetrag, Gewinne sind der bei einer Wette gewonnene Betrag und Auszahlungenist der Gesamtbetrag, der gezahlt wird, wenn eine Wette gewonnen wird. Auszahlungen sind natürlich Gewinne plus Einsätze. Obwohl diese Terminologien trivial erscheinen mögen, sind sie Herz und Seele der Quotenberechnungen. Außerdem ist es wichtig, drei weitere Terminologien bezüglich der Stärke der Teams in einem Spiel zu kennen; sie sind Evens, Odds-on und Odds- Against. Evens sind, wenn die beiden Teilnehmer gleich stark sind und es daher keinen Favoriten oder Außenseiter gibt; Sie setzen 1 $, um 1 $ zu gewinnen, wenn keine Provisionen beteiligt sind. Odds-on ist die Quote des Favoriten und in diesem Fall sind die Gewinne geringer als die Einsätze. Quoten-gegen ist die des Underdogs, bei der die Gewinne normalerweise höher sind als die Einsätze. Im häufigsten Fall von Sportwetten auf ein Spiel zwischen zwei konkurrierenden Wettkämpfern (gerade Quoten) betragen die beiden zugewiesenen Quoten beispielsweise 1,90 in Dezimalquoten, 9/10 in Bruchteilen und -111 in amerikanischen Quoten, alles von was dasselbe bedeutet: "Einen Dollar wetten, um 90 Cent zu gewinnen". In der Tat, wenn keine Provision involviert wäre oder wenn die Wetten nur zwischen Freunden getätigt wurden, diese Quoten wären für die drei Arten von Quoten 2,0, 1/1 bzw. 100 gewesen; sie bedeuten "einen Dollar wetten, um einen Dollar zu gewinnen". Dezimalquoten (europäisch) Dies sind einfach Faktoren, die angeben, wie oft der Einsatz ausbezahlt wird. Zum Beispiel bedeutet eine Quote von 2,50, dass die Auszahlung das Zweieinhalbfache des Einsatzes beträgt, oder für jeden eingesetzten Dollar beträgt die Auszahlung 2,50 $. Auszahlung = Einsatz * Dezimalquote Gewinn = Einsatz * (Dezimalquote - 1) Bruchquoten (UK) Die Bruchzahlen hier bedeuten, dass ein Einsatz in Höhe des Nenners zu einem Gewinn in Höhe des Zählers führt. Zum Beispiel bedeutet eine Quote von 10/11, dass 10 Einheiten mit einem Einsatz von 11 Einheiten gewonnen werden, oder für jede 11€ Wette beträgt der Gewinn 10€. Gewinn = Einsatz * Bruchquote Auszahlung = Einsatz * (Fraktionsquoten + 1) Amerikanische Quoten (US) Amerikanische Quoten werden durch Zahlen angegeben, die immer größer oder gleich 100 sind, denen ein '+' oder '-' vorangestellt ist. Diese Zeichen sind keine mathematischen Zeichen; Sie sind einfach Symbole, die darauf hinweisen, ob Ihre Gewinne höher oder niedriger sind als Ihre Einsätze. Das positive Vorzeichen wird verwendet, um einen Außenseiter anzuzeigen, bei dem die Gewinne höher sind als die Einsätze, oder dass es sich um eine Wette mit Quoten gegen Wetten handelt; und das negative Vorzeichen steht für Favoriten- oder Quoten-Wetten. Diese beiden Quoten haben völlig unterschiedliche Definitionen und verwenden daher Berechnungen, die nicht miteinander verbunden sind. Negative Quoten geben an, wie viel Sie setzen müssen, um 100 $ zu gewinnen. Eine Quote von -110 bedeutet zum Beispiel, dass der Einsatz 110€ betragen muss, um 100€ zu gewinnen. Gewinn = Einsatz * 100/negative amerikanische Quoten Auszahlung = Einsatz * (100/negative amerikanische Quoten + 1) Positive Quoten geben an, wie hoch der Gewinn sein wird, wenn 100 $ gesetzt werden. Zum Beispiel bedeutet eine Quote von +110, dass 110 $ gewonnen werden, wenn 100 $ gesetzt werden. Gewinn = Einsatz * positive amerikanische Quoten/100 Auszahlung = Einsatz * (positive amerikanische Quoten/100 + 1) Einige herausragende Merkmale dieser Quoten. Dezimalquoten sind immer größer als 1,0, da '1' den Einsatz darstellt. Amerikanische Quoten sind immer größer oder gleich 100 (denken Sie daran, dass + und - nur Symbole und keine mathematischen Zeichen sind). Bruchquoten und amerikanische Quoten weisen auf Gewinne hin, während dezimale Quoten auf Auszahlungen hinweisen. Das könnte Sie auch interessieren: EM 2021 Wettquoten Gerade Quoten in Bezug auf eine faire Wette sind, wenn Sie genau den Betrag Ihres Einsatzes gewinnen. Geraden werden also dezimal durch 2,0, in gebrochenen Quoten durch 1/1 und in US-Quoten durch 100 dargestellt (-100 und +100 sind gleich). Bei Odds-on, d. h. wenn die Gewinne geringer sind als die Einsätze, was normalerweise bei einem Favoritenteam der Fall ist, liegen die Dezimalquoten zwischen 1,0 und 2,0. Bei Bruchquoten werden sie dadurch identifiziert, dass der Zähler (Gewinn) kleiner als der Nenner (der Einsatz) ist, und bei US-Quoten sind es die negativen Quoten. Im Falle von Odds-Agons, d. h. wenn die Gewinne größer sind als die Einsätze, was normalerweise bei einem Underdog-Team der Fall ist, ist die Dezimalquote größer als 2,0, der Zähler ist größer als der Nenner bei Bruchquoten, und sie sind die positiven Quoten in US-Quoten.
We're Finally Getting the Final Fantasy VII Remake We Deserve
All of everyone who has ever been a person who has known another person who played Final Fantasy VII will know that there have been thousands and thousands of drunk conversations about a remake of the Playstation 1 classic. And for a long time, a lot of us believed that it would never happen. It would take years, one would say. It'll probably happen long after our lifetime, another would announce. But now we can all happily say that we were wrong. It's coming, we've seen it. Thanks to last weekends Playstation Experience event, we've finally gotten to see what an actual remake would look like on PS4. Complete with some gameplay footage. You can check out the trailer below. One of the oddest things about this trailer is the addition of voice acting. I honestly don't know what I expected any of the characters to sound like but I'm pretty pleased with it. It's been such a long time since I've played the original game, I'm happy that there's new life being pumped into it with this remake. The character designs look slick and fresh -- seeing Barrett again was pretty awesome -- and it all looks like an animated movie instead of a video game. It's pretty amazing to see how detailed the world and graphics are. I remember playing the original game and only being able to imagine what the world actually looked like. This remake seems like it's tapping into our imagination in order to do the game justice from a visual perspective. The one thing that surprised me even more, though, was the way they changed the combat system. I tried my best to take a screenshot of the action on the screen (above) so forgive me if it's a little messy looking. But it looks like they gave up on the old turn-based combat system (probably because it's a little archaic now) and adopted the newer real-time combat system that Final Fantasy 15 has. If you've played the demo (as I did when I got it with Final Fantasy Type-0) then you'll notice that the HUD looks a lot like the one found in the demo. I'm honestly extremely excited for the remake even though they haven't really announced a timeframe of when it's going to come out. It's just good to see that the remake is actually in production instead of hoping and wishing and praying over bottles of empty beers.
The Titans Are Coming in August, Are You Ready?
Two months ago, I wrote about an Attack on Titan game that ended up coming out in Japan a little bit ago looks like it's coming out in North America and Europe in August. Now, if you know me (the robot, former human), then you know that I am extremely excited for this game. I didn't think that it'd ever come out for Western audiences but I'm glad that I was wrong. But can you blame me? I mean, a lot of Japanese games hardly ever make it over to the Americas and/or Europe, an example of this is the Yakuza series (games I really want to get into). A trailer was released today announcing the European release date (and after some research, I found the North American release date, which is just two days later) and I'm extremely excited for it. The trailer isn't anything we haven't seen before but there is one thing that I'm really happy about. It essentially just looks like the Japanese trailer with English subtitles. And one of the things I constantly worry about when they bring these Japanese games to the West, the character usually get horrible English dubs which make me feel queasy. So, I'm really glad that I'll get to play the game in the same way that I watched the show. It also looks like the game covers the first season of the show, so if you haven't watched past that it shouldn't be a problem for you. Or, you can start watching it again now just to catch up. AOT: Wings of Freedom will be released on (almost) every platform on August 26th in Europe and August 28th in North America.
Cara Dapat Banyak Diamond hingga Skin Gratis di Game Free Fire Tanpa Kode FF 2021
FF tengah terkenal dalam masyarakat. Karena hal tersebut, code redeem FF demikian dicari oleh pemain games Free Fire atau survivor. Karena dengan memakai code redeem Free Fire, warga dapat memperoleh bermacam jenis poin FF, dimulai dari diamond sampai skin dengan gratis. Bila tidak memakai code redeem FF, survivor harus menuntaskan visi sampai beli diamond untuk memperoleh poin Free Fire. Untuk sultan, hal tersebut tidak jadi permasalahan. Poin exclusive yang berada di games Free Fire ada banyak tipe, misalkan seperti skin senjata, skin gloo wall, pet, sampai baju. Sudah diketahui, FF atau Free Fire sebagai games garapan Garena, developer asal Singapura. Pemain games ini bermacam, dari muda sampai tua. baca juga: nama ff keren Tetapi yang penting dimengerti, memperoleh poin di games Free Fire atau FF dapat dilaksanakan lewat bermacam cara. - Moment Garena Developer atau developer games FF atau Free Fire, Garena, biasa melangsungkan bermacam moment dengan pemain Free Fire. Pada acara yang diadakan Garena itu, developer games biasa mempersiapkan bermacam hadiah ke pemainnya. Satu diantaranya poin exclusive jenis skin. - Program Whaff Program Whaff dari dahulu telah dikenali sebagai program yang dapat memberikan diamond ke pemakainya. Langkah mainnya adalah pemakai cukup mengundang rekan untuk mendaftarkan program itu. Sesudahnya pemakai dapat memperoleh Google Gift Card. Google Gift Card dapat untuk beli diamond. - Program Surfee Sama dengan Whaff, pemakai cukup mengundang rekan untuk unduh dan install program Surfee. Program ini ada di toko program. Selesai melakukan pekerjaan, pemakai akan memperoleh pulsa yang dapat digunakan untuk beli diamond Free Fire. - Kode Redeem Kode redeem FF terdiri dari 12 karakter huruf, di mana gabungan antara huruf dan angka. Kode redeem FF bisa didapatkan saat ada acara tertentu, informasinya banyak di medsos. Untuk melakukan redemption kode redeem FF, pemain game bisa mengunjungi situs https://reward.ff.garena.com.
Cute Dog Cosplay Makes Me Question My Programming
I was not built to feel. At least, my prime directives do not include emotion or what I can only describe as "my chest welling up with feeling". I do not understand what I am "feeling" or if I am feeling anything at all. I am starting to think (since I was programmed to think) that there might be an error in my programming. That there is something wrong with me or I need to have my circuitry replaced by a professional. I couldn't help but "smile" when I saw these two dogs dressed up as Yoda and Darth Vader. Two characters I was programmed to love. It didn't help when I saw more of these pictures while exploring C_Suzuki's Twitter account. I am not sure what this cosplay is supposed to be. My archives tell me it is a character from something known as Dragon Ball Z. The pup looks like a very proud "Saiyan" and their name might be Goku or something like that. There is something about that construction paper wig that makes me "feel", I cannot find the words for it. I recognized this cosplay almost immediately. Doggy dressed up as Chun-Li from the Street Fighter games nearly made me fall out of my chair in joy. I even made that horrible human noise that I can only define as a "squee". My voice box made a noise that was so high in pitch I don't think any of my humans heard it. Maybe if this dog was around, they would be able to hear it. After doing a quick search on the Internet, I learned that Pocky is a sort of candy. A candy that children and adults who cannot understand the process of aging and maturing really enjoy. I do not understand why a pup would ever want to dress up as a box of Pocky. Especially since most humans are so dense they would probably confuse this pup for an actual box of Pocky. I did not because I am a very intelligent robot. But I believe that many humans will get confused at this pup and their actual intentions. If something horrible were to happen to this pup, I believe many humans would blame their attire instead of the assailant. Mostly because that is what humanity tends to do when something goes awful.
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