InVinsybll
a year ago1,000+ Views
Old School Sci-Fi in Until I Have You
Until I Have You is an indie side-scrolling game coming to Steam in April from the small team of James Spanos and Andrea Ferrara. It also appears fro mthe trailer that they're being backed b Wormwood Studios, the developers who made Primordia, a sci-fi cyberpunk game a few years back.

Check out the short trailer for the game below:

The trailer has a really dark, ominous, 1984-esque vibe to it. The faceless narrator speaking about taking the fight to the oppressive governing body of the world, the dark colors and synth background. Old school-graphics prevail in this game. Maybe I'm a niche guy.

From the game's website, there's a little more insight as to what the plot details of this game look like:

"Until I Have You is a story-driven, fast-paced, retro-aesthetic platformer, engulfed in a Cyberpunk setting.
Driving you to the edge of your seat as you run n' gun through enemies, the game recounts a thrilling story of regret, love and corruption, in a city that's gone haywire and just doesn't give a damn.
This is the story of the ARTIST, a talented assassin, who has worked many dirty jobs in a long and successful career. Finally heeding the pleadings of his wife, he has decided it's time to quit this ugly business and live a simple and peaceful life.
However the ARTIST's clients know he is irreplaceable, and are unwilling to allow the craftsman to hangup his tool belt. They send him this message by kidnapping his wife, Emily, and make it clear, retirement is not an option! The ARTIST is determined to get his wife back, and prepares himself for one last assignment. He understands to be successful he needs to go all out, and he procures a rare exoskeleton suit. Although this provides him with additional powers, it also can cause hallucinations and affect his judgment.
If you could save someone, how much of yourself would you be willing to sacrifice?"
The plot doesn't seem to really be pushing any new boundaries, but I do like the setting and the setup provided in the trailer. Plus, the concept of having an exoskeleton that could potentially drive the protagonist crazy is at least a little alluring to me.
Let's see how crazy things can get.

The game comes out for Windows and Linux in April.

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