If you haven't heard of it by now, SUPERHOT is a first-person shooter on Steam with the unique mechanic of having time only move when the player does. This makes for a lot of interesting maneuvering, as bullets and enemies slow and stop as you do.
The game has gotten a lot of love from basically everyone who's played it, praising this new twist on the old bullet time mechanic.
This mechanic raises some interesting questions and dilemmas. Luckily, the people over at Rocket Jump have taken the liberty of showing us how this power over time would play out in real life.
Here's the video. It's awesome.
The best thing about this video to me is the way they acknowledge how this power would impact the whole world and not just the guy with the power. Time is a governing force everywhere, so tying the motion of time to one person is really pretty bonkers on a practical scale.
Imagine being mid-pancake flip like the hero's BFF, completely aware that time has stopped and being frustratingly unable to do anything about it. Imagine being mid-pee.
This video does a great job of showcasing how funny this particular power could be if imagine in real life.
After watching it, though, now I want to go deeper. If the hero goes to sleep and is a mostly still sleeper, does that mean that time stops then as well? Days and night would cease having meaning for those who sleep at the same time as this guy. More than that, imagine being on the other side of the world, where 8 hours of your day is frozen with you conscious as the protagonist sleeps.
What about when he dies? Does time resume, no longer bound to him, or does it freeze altogether, for all time?
What do you guys think?