4 years ago5,000+ Views
Very sad face. I am a really big fan of actress, writer, producer and queen of all things geek Felicia Day. She is an inspiration for indie media producers and females who are into comics, gaming and other areas of geek culture largely dominated by men. Day wrote, directed, produced and directed the web series The Guild, a hilarious show about World of Warcraft gaming culture - which was the first time I encountered her work. I became an even bigger fan after seeing her in Dr. Horrible's Sing-Along Blog, SyFy series Eureka and now through the geek indie media empire she founded on YouTube, Geek and Sundry. I love her ability to vlog and write authentically, hilariously and knowledgeably about gaming, comics and other topics while unapologetically remaining true to her own colorful, girly aesthetic and mannerisms. Yes, it's okay to be a woman and a gamer! The role of women in gaming has been a hot topic recently because of repeated, horrific trolling of female game creators and game writers by some people associating themselves with the Gamergate movement. Gamergate originally has to do with protesting bias and corruption in gaming journalism, but its ranks have swollen to include a contingent of toxic, foul, out-of-control misogynists that are really poisoning the well and dominating Gamergate news with their threats of violence, rape and general vitriol. I had actually wondered why I hadn't heard much about the issue from Felicia Day, hoping she had somehow magically escaped the attention of these trollers. Unfortunately, it appears she hadn't. I was so disappointed to come across this headline from the Washington Post: "Gamergate targets Felicia Day after she expresses fear of being targeted." The article, linked here, describes how "Day was worried that if she spoke up about Gamergate, she would be viciously harassed by the same torch-bearing misogynists who have targeted feminist media critic Anita Sarkeesian and developers Brianna Wu and Zoe Quinn." Was she right? Let's check the article: "Just minutes after she published a blog post called “Crossing the Street” expressing her fears about speaking publicly about Gamergate, someone posted Day’s personal information — now deleted — in the comments section below the post." Sigh. Predictable but still terribly disappointing. Day basically wrote about the chilling effect of the threatening behavior of this contingent within Gamergate, which leads to feelings of mistrust and fear: According to the WP, Day "wrote how she encountered two men wearing “Halo” and “Call of Duty” T-shirts. Rather than approach them, or acknowledge them with a smile, as she normally would have done, Day said she went out of her way to avoid the pair. She questioned the sense of kinship she felt with other gamers — a sense of community now replaced with doubt and fear. “A small voice of doubt in my brain now suspected that those guys and I might not be comrades after all,” Day wrote. “That they might not greet me with reflected friendliness, but contempt.”" Here is some of what she wrote: "I have not said many public things about Gamer Gate. I have tried to leave it alone, aside from a few @ replies on Twitter that journalists have decided to use in their articles, siding me against the hashtag. Why have I remained mostly silent? "Self-protection and fear. … "The attacks I experienced over the years were NOTHING compared to people who are the victims of these attacks now, but I still thought early on during the Gamer Gate phenomenon, “These trolls will dissipate into the night like they always do, it will be fine. "But they have not dissipated. And because of the frightening emotions and actions attached to what has happened over the last month, the events are sure to have a long-lasting affect on gaming as a culture. The fact that it has affected me, to the point where I decided to cross the street last weekend away from those gamers, was heartbreaking. Because I realized my silence on the issue was not motivated by some grand strategy, but out of fear that the issue has created about speaking out." Doesn't sound unreasonable right? It sounds downright rational and kind, actually. Unfortunately, that is not the criteria of unreasonable, hateful people, including the ones who proceeded to harass Day for finally expressing her fear of harassment. I think I'll go enjoy some of her wonderful gaming content, just to try to balance out some of the negativity. Why don't you join me and enjoy an episode of her vlog series "Co-Optitude," in which she and her brother Ryon hilariously play "through the retro games that their parents never let them have"? Feel good, laugh, enjoy, and pass it on. I included one of the videos above. See more of Felicia Day and her work here: