4 years ago1,000+ Views
Corey Bartle-Sanderson is a young artist, living in London and recently graduated from the Fine Art program at Kingston University. Corey's latest body of work is named .psd is very transformative for the medium of photography. The work is a direct reaction to the shifting expectations of the viewer due to digital processes and technology. The 'physicality' of photography is fleeting as it occupies more of a digital space. As a result of this, Corey's work plays with the idea of manipulation in the digital space as he attempts to balance realism and surrealism. Exploring how the real can replace the digital and vice versa, Corey combines photography, sculpture and installation. This act of moving from physical representation in sculpture to digital representation in photograph transforms what we generally expect from photographs. Here is an excerpt from Corey's artist statement from .psd: "How can we determine between artificiality and the actual world? What is ‘the model’ and what form does it take? Who can we trust? Tools such as Photoshop, the iPhone and Tumblr are constantly accommodating a new language, through which images exist in a constant flow. The consequence of this concept is that the physicality of work is steadily depleted, and contexts are repeatedly re-appropriated. My interests comprise digital and analogue processes equally, exploring how the real can replace digital and vice versa. [My] assemblages take on an analogue transmutation referencing digital techniques, achieving the slippage between what we see and what is actually there. Pixels turn to paint or clay."
@onesmile I don't think the specific tools and scenes he depicts matters at all. The representation of a digital space on physical space is much more meaningful. The tool itself is meaningless in the sense it could be interchanged for anything from the digital space.
I don't know much about photoshop, which I think makes this somehow harder for me to understand. Sure, I can draw other conclusions about it based strictly on the visuals, but I'm really not sure what kind of parallels to larger topics he is trying to draw, because I don't understand the actual tools he is re-envisioning.
A was a bit confused at first, it really took some time to understand his concepts. In the end I think there is something interesting he is playing with here, even if his execution is a bit different than what I'm used to seeing.