As a writer, I often find myself thinking about other writers, or writings. Some things will be so staggeringly well-crafted that I'm taken aback. This feeling is made stranger to me when they come from places I wouldn't necessarily expect them, like video games. Yet still, some games deliver lines so amazing that they resonate with me long after playing.
"The cake is a lie" - Portal
Not a spoken line, but still one of the most popular quotes in video game history. In fact, it's almost a cliche in its own right at this stage. It's possible (probable, even) that you may have heard this line without even knowing the context. I guess you'll just have to play the game to find out! (Or Wikipedia, I guess, if you're lame.)
"There is always a lighthouse, there is always a man. There is always a city." - Bioshock Infinite
I still get chills just thinking about this sequence. As you might be able to tell from some of my previous cards, I really loved Bioshock Infinite. This was a major part of the reason why. At the game's end, the 'infinite' part of the tilte is made clear, and this line shows that no matter what happens, no matter what choices are made, there is another reality where it is all different, though there will always be these constants. One of the deepest lines from any game.
"Nothing is true, Everything is permitted" - Assassin's Creed series
Another one of those chilling, deeply philosophical lines. More an observation about human life than a doctrine to live by, this quote encapsulates the Creed. As Ezio puts it:
"To say that nothing is true is to realize that the foundations of society are fragile and that we must be the shepherds of our own civilization. To say that everything is permitted is to understand that we are the architects of our actions and that we must live with our consequences, whether glorious or tragic."
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters. Their silence is your answer." - Mass Effect 3
Though a little unrelatable due to the scale of what is being said here, this quote is still haunting because it still captures the horros, the atrocities, of war. In just two sentences, it showcases the folly of honor, of believing in honorable conflict. There is no honor in violence, for anyone.
"A hero doesn't need to speak. When he is gone, the world will speak for him." - Halo 3
This quote is so perfect because it is so apt. It gives new significance to all of gaming's voiceless heroes (even though that doesn't include Master Chief). A true hero leaves such a strong impact that his actions speak volumes for him, and those actions inspire others to speak about them. Heroes are remembered not for their words, but their deeds.